Come True Craps

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The shooter, or anyone wishing to bet that the shooter will win, places his bet "on the line" (in the area marked "Does Pass," "Line," or "Win" on various layouts) Anyone betting against the shooter places his bet in the area marked "Don't Pass." Anyone wishing to bet on a special contingency, such as that craps (2, 3, or 12) will or will not be thrown on the next roll, places his bet in the appropriate space on the layout; such bets are called proposition bets. The house maintains a mathematical advantage on all bets of about 1.4 percent, higher on certain layouts and special bets.


The shooter, or anyone wishing to bet that the shooter will win, places his bet "on the line" (in the area marked "Does Pass," "Line," or "Win" on various layouts) Anyone betting against the shooter places his bet in the area marked "Don't Pass." Anyone wishing to bet on a special contingency, such as that craps (2, 3, or 12) will or will not be thrown on the next roll, places his bet in the appropriate space on the layout; such bets are called proposition bets. The house maintains a mathematical advantage on all bets of about 1.4 percent, higher on certain layouts and special bets.


There is no strategy available for the game of craps as it is a game of chance and the house always has the edge. There is however a large difference in the house edge varying from about 1.5% to 16.5% so it is in any players interest to know which bets are the best ones to place. The best possible odds are for the line and the come, either pass or don't pass

COME BETS & DON'T COME
Even money bet with the house edge of 1.414%

DON'T COME
Even money bet with the house edge of 1.402%,

PASS LINE
Even money bet with the house edge of 1.414%,

DON'T PASS
Even money bet with the house edge of 1.402%,

PLACE BETS
The 4 and 10 pay 9-5, true odds 10-5, yielding a house edge of 6.66%. The 5 and 9 pay 7-5, true odds are 7.5-5 (house edge 4%) The 6 and 8 pay 7-6, true odds are 6-5 (house edge 1.51%.

PLACE BETS
The 4 and 10 pay 9-5, true odds 10-5, yielding a house edge of 6.66%. The 5 and 9 pay 7-5, true odds are 7.5-5 (house edge 4%) The 6 and 8 pay 7-6, true odds are 6-5 (house edge 1.51%.

BUY BETS
Player pays 5% "vigorish" to get true odds on all numbers. Only the 4 and 10 make buy bets worthwhile. They reduce the house edge to 4.76%.

SEVEN
This one-rol l bet pays odds of 4 to 1, correct odds are 5 to 1 with the difference giving the house a 16,66% edge.

ELEVEN
This is another one-roll bet. It pays 14 to 1, but the true odds are 17 to 1 with a house percentage of 16.66%..bad bet!

HARD WAYS
This bet can be made on the 4, 6, 8 and 10. Payoff is 9 to 1 on the 6 or 8 and 7 to 1 on the 4 or 10. The house edge is 9.09% and 11.11%, respectively. Another bad bet.

THE FIELD
A one-roll bet that pays even money or 2 to 1 on 2 or 12. House edge is 5.55%.

ANY CRAPS
This is a one-roll bet. if a 2, 3 or 12 hits, you'll get 7 to 1 odds. House edge is 11.11%, which makes this a bad bet.

Only take the high risk shots as fun and not part of a system. You should also realise that Any uneven bet in craps is normally rounded down so betting the right amount for the payout is recommended


Some gamblers believe that you can recover your losses by doubling your bet every time you lose. This is known as the Martingale system. The idea is that when you win, the win will be big enough to cover your previous losses. There are two problems with this system: You may run out of money before you win. You can only double your bet so many times because of table limits, and so occasionally you will hit the table limit before winning – and this will be very expensive.


Just as the come wager resembles the pass line bet, the don't come wager resembles the don't pass line wager. At any point in a game can a don't come wager be made by placing chips on the Don't Come Bar. The next dice roll immediately thereafter serves as the come-out roll for that particular wager. If the come-out roll comes up a 7 or 11, the bet loses. If it comes up a 3, the bet wins. All other numbers rolled are considered point numbers, which if rolled again before rolling a 7 or 11, will cause the don't come wager to lose. (If the point number is established, the dealer will move the wager to the corresponding box number on the craps table) Rolling a 7 or 11 before the point number is hit again, will produce a winning don't come bet.




Craps is one of the more intimidating games at the casino for a beginner as there are lots of different betting options available to the player and the game is quite fast paced there is however no need to be intimidated as once you know the rules the game of craps can offer some of the best odds in the casino. The game of craps is played with two ordinary dice that are thrown the length of the table and must bounce off the far wall. The wins and losses depend upon the value of the dice when they land. Each player is given a turn to throw the dice or become the shooter with the dice going clock-wise around the table. The shooter makes their first roll which is called a come out roll the shooter then keeps throwing the dice until he fails to make a winning throw known as 'not making point' the dice are then passed on to the new shooter and a new game begins.



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